Questline

Questlines are the main forms of level progressing in Broken and Distant Worlds expansion

Description
Questlines are chain quests bound to zones in Broken and Distant Worlds. Each character can be progressing only one questline at a time and they have to finish their current questline before they can start a new one. Questlines are not repeatable. A character with an active questline still can do side quests and daily quests in different BaDW zones and any quests outside of BaDW.

The first quest of a questline can be accepted at minimal level N+2. At the start of every questline the player chooses one of four Questline Companions.

Various Questlines
So far there are six questlines available to players.

The Sapphire Nightmare Questline
Started by Taedal in Torchkeep. The Adventurer and their Questline Companion are sent thorough a fel waygate to the Sapphire Nightmare, where they aid the Violet dragonflight to preserve what is left of the Sapphire Dream, drive off the Dark Contract infantry and save as many violet drake eggs from falling afel as possible. Interestingly, Taedal is present in the Sapphire Nightmare and often aids the Adventurer.

The Larakamath Questline
Started by Alirdus in Torchkeep. The Adventurer and their Questline Companion are taken by the nethership Star Racer to Larakamath where they help the Tehals in their desperate fight against corrupted Naaru and elementals, as well as to prevent (or at least postpone) the war with the Order of Despair. Optionally they can help the Scarlet Crusade with their examinations of holy artifacts. Alridus sends the Adventurer several messages thorough mail, expressing his feelings towards the progress.

The Halls of Eternity Questline
Started by Damou in Torchkeep. The Adventurer and their Questline Companion use a teleport created by the Keeper to reach the entrance to Halls of Eternity, where they help the Tehals in preserving their priceless data and knowledge, as well as gaining them or their copies for the Keeper. They also must disrupt the destructive plots of the Nightmare Weavers. Damou is never present himself but his image or projection is present at every settlement. The questline is ended by Algorim the Clockmaster with quest Return from the Machine.

The Bonehills Questline
Started by Lilyl in Torchkeep. The Adventurer and their Questline Companion are taken to Bonehills on Toothie's back and in this dead wasteland they have ti fight off the Old Gods' minions with the help of Ivory dragonflight, the Zandalari Settlers, and either the Cult of the Damned or the Scarlet Crusade. While the Death Knight Commander is never present in person, she often sends messengers in her name.

The Ka'reshan Fields Questline
Started by Vand'tet in Torchkeep. The Spymistress shadowsteps thorough the Twisting Nether with the Adventurer and their Questline Companion, and leaves them in the Ka'reshan Fields. There they purge the place of the Void and emissaries of the Dark Contract, aiding the Patient in the process. Optionally they can also help the Cult of the Damned with their research. Vand'tet appears from time to time only to whisper a genuinely sarcastic comment and then vanishes again.

The Scorch Questline
Started by Mylady Corrazzale. The Adventurer and their Questline Companion are fired to Scorch on a giant fel cannonball, much to their dismay and amusement of everyone else. Within the Scorch they fight against the Burning Legion forces not only the Dark Contract, and negotiate peace between the Patient and the Zandalari Settlers. Corrazzale from time to time sends a short poem or a haiku thorough the mail but how and if they are related to the Adventurer's progress is a mystery.