Necromancer

"'Every man lives. Not every man truly dies.'"The necromancer is lightly or medium armored hero class using both meele and ranged cast damage as well as healing skills. Their combat strategy is based on heavy DoT usage accompanied with help from summoned minions as well as fluidly transforming mana to life and back. Should they be in danger of being harmed, they have numerous ways to prevent caused damage and also control their enemies.

Their primary atribute is intellect, Chaos specialization heavily benefits from Agility as well, but secondary stats, such as versatility and haste, also multistrike and spirit. They can wear only cloth armor or leather armor with the Chaos specialization, and are unable to use shields. They can wield daggers, one-handed swords, staves, polearms, wands and off-hands, but are unable to dual-wield weapons like rogues.

Class overview
''In the hard times the resources are scare and morality must be sacrificed for survival. No matter the hardships, the necromancers will focus their skills and knowledge on persisting. Soul, mind, and flesh, all is to their command, this all can be used to see yet another day, and a hesitating enemies often find their will bent and their bones broken at the necromancer's pleasure.''

Living on the edges of the society forced them to hone their resourcefulness into mastery where they can sacrifice themselves for ten thousand the gain.

The necromancers are patient for in time, they will inherit everything after all, and death has never been anything but generous to them.

Races
All races are able to play the Necromancer. The path to the true mastery over life and death is open to everyone, but chances are your own kind will disown you for seeking it.

Overview
TBA

Specializations
TBA